2D HMD – using GTX 980 – Trinus VR – TriDef – Smartphone/Tablet over Ethernet

Laptop MSI GS30 + external MSI GTX980-4G
nvidia GTX graphic cards support streaming capabilities
+ Trinus VR Server
+ TriDef Trial Version

Sony Z3 tablet compact
+ USB OTG + USB-RJ45 Network adapter
+ Trinus VR Client
+ Lenses Reading glass, +5.00 dioptrien

Durovis DIVE 7

ZEISS Headtracker USB

 

howto install and use everything.. you will find in internet..
i will not repeat this here

main info:
Trinus VR using connection setting „Moonlight“!
Thats the streaming protocoll of the nvidia GTX graphic card ?!
Trinus VR is always using 3D side by side,
but with TriDef, we can switch between 2D/3D,
and the streaming is very good.. lagless!!
No lag like PS4 remote play streaming!
But the sound is something laggy.. not important,
because i used sound directly from PC/Laptop.


msi gs30 + gtx980 4g = oculus ready?

http://www.octopusrift.com/pc-for-the-oculus-rift/
Intel i5-4690K

http://www.cinemablend.com/games/Oculus-Rift-System-Requirements-Announced-71938.html
Intel i5-4590

https://support.oculus.com/hc/en-us/articles/214829338-Oculus-Rift-Compatibility-Tool

graphic card (msi gtx 980 4g) – OK

processor (i7-4870HQ) – NOT OK because of lower base clock

memory (16GB DDR3 1600) – OK

operating system – Win10 64bit

usb – OK

– – – – – – –  – –  –

Intel Core i5-4690K vs. i7-4870HQ
http://ark.intel.com/de/compare/80811,83504

i7-4870HQ vs.  i7-5950HQ vs. i7-5700HQ
(MSI GS30 2016 product update – newer cpu? there is a mix of gs30 specs in internet.. ,
https://www.msi.com/product/notebook/GS30-2M-Shadow.html#hero-specification)
http://ark.intel.com/de/compare/87716,87720,80811,83504

i7-4870HQ
http://www.futuremark.com/hardware/cpu/Intel+Core+i7-4870HQ+Processor/review

MSI GS30 2MD + external desktop graphic MSI GTX980 4G

WarThunder max details getting above 200 fps… awesome

using 27″ iyama display with display port with 144 Hz, 1ms,…. looks more awesome… compared with 60Hz…

oculus ready ?  oculus compatibily tool says No, because of lower cpu base clock speed.. but 3Dmark graphic benchmark gives much more points then oculus needs..

while benchmarking cpu is at 50-80%.. in physics test cpu 100%.. (read from taskmanager graphs)

3dmark_firestrike_img1